Saturday, July 13, 2019

And the Rock cried out no hiding place

Due to some timing issues getting to the library, I went ahead and started The Maelstrom's Eye by Roger E. Moore before starting some of the other books in the TBR pile.

Anyway, we're back with Teldin as his ship reaches the Rock of Bral, where he can contact the Elven Fleet. Which is fine, except unknown to everyone, the Scro are back and hell bent on exterminating the Elves. (Scro are Space Orcs.) Unfortunately, said Scro get in contact with a lich who can trace the cloak and contracts them to go after Teldin to get the Cloak. However, once they know what the Cloak is and does, they start their own plots to get it.

In the meantime, Teldin does meet up with the Elves, who inform him that his cloak is The Cloak of the First Pilot, which would allow him to control the legendary SpellJammer, thus why everyone wants it. Including the Elves.

What follows is essentially a drawn out chase across a few systems, as everyone goes after Teldin and we find out just about everyone has a spy on his ship. On the other hand, one character thought to be dead at the end of the first book comes back.

It is kind of silly, but it's also hard to to get excited when the ship lands on a "megafauna", a giant creature with a foot that's about the size of a continent.

Sunday, July 7, 2019

Why are we out of Rum?

I need to go watch Pirates of the Caribbean again, since I'm running out of Captain Jack quotes, and I just realized that between 4 more volumes of the  Cloakmaster Cycle and the two books I just got from the library all having nautical themes, I'm going to need them.

Anyway, it would seem that all 6 books of the Cloakmaster Cycle have different authors, which does mean that book 2, Into the Void, has some major tonal differences from its predecessor, making me wonder if this is going to be a case of Naked Came the Stranger in RPG format.

Anyway, we pick up with Teldin Moore as the Gnomish ship he's flying on is getting ready to leave Krynnspace. Sadly, the gnomes get attacked by more Neogi. Teldin happens to be out on a longboat when the attack happens, leaving him and 3 of the gnomes stranded as the gnomeship make evasive maneuvers.  Thankfully, they get picked up by a Hammership crewed by mostly humans, captained by Estriss, an Illithid.

The Probe is bound for Realmspace, specifically the island of Rauthaven, where Estriss is looking to buy strange artifacts at an auction. Which does take us out of Krynnspace and into the Flow for the first time. We learn bits of Teldin's cloak's powers, like the ability to change his appearance, which Teldin does end up doing in Realmspace, after the Probe rescues a stranded ship.

Once again, the Neogi attack, although this time we find out they have a spy on the Probe.

In the end Teldin gets betrayed by at least 3 people, as just about everyone except for some of the crew wants the cloak.

 Fun read, and it looks like the next book will explore areas that are specific settings for SpellJammer, which should be interesting.

Monday, July 1, 2019

But seriously, where did the rum go?

Finished the as of now last book in Morgan Brice's BadLands series The Rising while waiting to clock in this morning.

Again, we're dealing with Vic and Simon and various hangers on as a bad winder squall is making its way inland towards Myrtle Beach. Which is kind of a looming threat over the narrative as we deal with the real plot, which concerns an unearthed pirate ship washed into shallower water by a hurricane and some stolen knives. All of which centers on a Plantation house being haunted by the original owner.

Oh yes, and the Gallows Nine, the pirates hanged from the recently discovered ship who trafficked in cursed Caribbean artifacts.

Anyway, descendants of the people who convicted the Gallows Nine end up hanging themselves with brine soaked hemp rope, and the stolen knives keep winding up in the backs of people getting to close to the Plantation Owner's fetter.

As one might guess, Vic and Simon get dragged into this, with a showdown between possessed people with antagonistic ghosts riding them while the storm cuts the plantation house off from the road.

Again, these are fun reading, with the M/M romance adding a bit of naughtiness to the proceedings.