So, Walter Jon Williams' most recent Dagmar Shaw entry has less to do with Dagmar than the last two books, but oh, wow, what a read. The Fourth Wall mostly concerns Sean Makin (who narrates most of the book in First Person Present tense. (which seems to be a thing anymore, since several of the more recent books post on here have used the same device to build tension.)
Sean, whom we meet as he's wrestling in cottage cheese against another former child star, used to star in an 80's era sitcom called Family Tree with a tagline of "Whatever lifts your luggage." However, following a less severe career trajectory than say, Dana Plato, still leaves him in a financial crater of sorts, thus why he's on the wondrous Celebrity Pit Fighter reality show.
Long story short: despite laws designed to prevent it, his mom and dad more or less walked away with the majority of his enormous earnings from Family Tree. Dad mainly spent it on scams and gambling, while Mom spent money getting closer to her guru, who she thinks is an incarnate God.
His agent, who's pretty much the only rep willing to touch him, sets him up with an offer from on Dagmar Shaw, who's producing a new kind of serial movie. The idea being that the plot branches at the end of every installment based on what the viewer chooses. Viewers would then be encouraged to share versions, since, with only one branch per device, people would want to see what they missed out on. (It should be pointed out Dagmar is pregnant with Ismet's baby now.)
Anyway, there's much less emphasis on the ARG in this installment, beyond Sean signing up for one early on and getting strange phone calls from one of the characters. Sean's blog also becomes part of the Game created to promote Escape to Earth, as well as providing insight into Sean's life story. (Mind you, we really only find out about some of his worst moments through the regular soliloquies throughout. Like how his test run for a DUI comeback attempt derailed when a friend of his died as he was trying to engineer a crash for himself. Or how he sold video of a younger pop star having a melt down to a tabloid to make money.)
Throughout the course of the narrative, we get a rather cynical look at fame and Hollywood, reality show competition fixing, and several murders. Oh yes. while Dagmar faced small amounts of danger in the last book, Sean gets to deal with a psychotic devotee of his mother's guru, a black SUV that tries to run him down a few times, and many of the cast and crew dying not long after their part in the movie is finished.
Oh yes, Sean is a trouble magnet. And that's half of what makes him so fun to read. I look forward to any future installments, since this series is quite engaging and fun.
Now, as I was reading this, I was reminded of another series, which in turn may be mentioned later this week when and if I get around to doing a survey/synopsis on gay mystery series.
The Actor's Guide series by Rick Copp also involves mysteries being solved by a semi employed former child star. Namely, one Jarrod Jarvis of Go To Your Room! and "Baby, don't even go there!". His career decline starts with him making out with another guy at a rodeo, thus the whole gay mystery thing. Again, it's full of Hollywood cliches, and lots of gay references, but the books themselves are fun to read, and worth trying to find on Amazon. (There's only 3. Murder, Adultery, and Greed.)
Showing posts with label Dagmar Shaw. Show all posts
Showing posts with label Dagmar Shaw. Show all posts
Monday, April 21, 2014
Monday, March 3, 2014
The Revolution Will not be Televised, but it will be Tweeted.
A bit of preface to this entry. A few years back, a friend of mine recommended I read a book by Walter John Williams. Sadly, I wasn't able to find that book until recently (I know own the paperback and the nook version), but the library DID have a book called This Is Not A Game. That particular book followed a character named Dagmar Shaw around as her ARG (Alternate Reality Game) went off the rails and wound up with murder and Russian Mafia hits.
I found out recently, and quite by happy accident, that Mr. Williams has since released 2 more books about Dagmar. The first, Deep State, is much like it's predecessor in the very layered approach as to what the heck is actually going on.
The prologue introduces us to two geek at an American listening post in the mountains of Turkey. They've been trapped for a few weeks due to a military junta displacing the government, making it impossible to do anything resembling their contracted jobs. As the military approaches the listening station, they try to escape, but find out as they stop at a monastery, that they have the XBox, not the laptop with the very classified files on it.
Cut to: Turkey a few months later, where Dagmar and her Great Big Idea team are running an ARG to promote the new James Bond movie, Stunrunner, featuring Ian Attila Gordon, a Scots pop star. Most of the puzzles have to do with crosswords that are roughly the same in Turkish and English, making it easier for players in Turkey and North America to play along. However, during a stop in Ankara, Dagmar and her crew get to forcibly meet General Bozbeyli, now president of Turkey and leader of the junta. While the entire thing is a PR event, Dagmar ends up trading veiled barbs with Bozbeyli, who in turn makes life difficult as the game rolls into Istanbul (not Constantinople).
As the game ends, one of Dagmar's liaisons, Lincoln, hires her for government work. This sets up the next part of the novel, as Dagmar, a few of her Great Big Idea people, and some hires of Lincolns converge at the RAF Airbase on the Greek side of Cyprus. Their mission, astroturf a revolution in Turkey to overthrow the ruling junta. Using crowdsourcing, spam e-mail, and a few instigators on the ground, they set off at achieving this goal, which takes up the bulk of the book.
There's much thematically here, as we see echoes of the Arab Spring, with news going out via twitter... Revolution creep, wherein other countries start demonstrating with the Turks... Using crowdsourcing to get information needed to advance the goals. There's also push back from the junta, whom no one believed to be technologically savvy. It actually reads a bit like the old movie Hackers, only a lot more informed on what's possible.
Mind you, it's obvious Williams has researched Turkish culture and civilization, and he does an ok job of getting most of it across. However, parts of it sent me running for wikipedia and other online resources looking for better explanations of what the heck he was talking about. Which I found really can't be explained in simplified terms. (Alevi, Kurds, TCP/IP....)
What I'm left with after reading is a desire to see Turkey myself, maybe even sailing the Bosporus myself to Greece. My suggestion would be to keep Google Image Search open, to get a feel for the sights as the characters find them, from the Hagia Sophia to the phallic stone where Aphrodite first walked out onto the sands of Cyprus.
I found out recently, and quite by happy accident, that Mr. Williams has since released 2 more books about Dagmar. The first, Deep State, is much like it's predecessor in the very layered approach as to what the heck is actually going on.
The prologue introduces us to two geek at an American listening post in the mountains of Turkey. They've been trapped for a few weeks due to a military junta displacing the government, making it impossible to do anything resembling their contracted jobs. As the military approaches the listening station, they try to escape, but find out as they stop at a monastery, that they have the XBox, not the laptop with the very classified files on it.
Cut to: Turkey a few months later, where Dagmar and her Great Big Idea team are running an ARG to promote the new James Bond movie, Stunrunner, featuring Ian Attila Gordon, a Scots pop star. Most of the puzzles have to do with crosswords that are roughly the same in Turkish and English, making it easier for players in Turkey and North America to play along. However, during a stop in Ankara, Dagmar and her crew get to forcibly meet General Bozbeyli, now president of Turkey and leader of the junta. While the entire thing is a PR event, Dagmar ends up trading veiled barbs with Bozbeyli, who in turn makes life difficult as the game rolls into Istanbul (not Constantinople).
As the game ends, one of Dagmar's liaisons, Lincoln, hires her for government work. This sets up the next part of the novel, as Dagmar, a few of her Great Big Idea people, and some hires of Lincolns converge at the RAF Airbase on the Greek side of Cyprus. Their mission, astroturf a revolution in Turkey to overthrow the ruling junta. Using crowdsourcing, spam e-mail, and a few instigators on the ground, they set off at achieving this goal, which takes up the bulk of the book.
There's much thematically here, as we see echoes of the Arab Spring, with news going out via twitter... Revolution creep, wherein other countries start demonstrating with the Turks... Using crowdsourcing to get information needed to advance the goals. There's also push back from the junta, whom no one believed to be technologically savvy. It actually reads a bit like the old movie Hackers, only a lot more informed on what's possible.
Mind you, it's obvious Williams has researched Turkish culture and civilization, and he does an ok job of getting most of it across. However, parts of it sent me running for wikipedia and other online resources looking for better explanations of what the heck he was talking about. Which I found really can't be explained in simplified terms. (Alevi, Kurds, TCP/IP....)
What I'm left with after reading is a desire to see Turkey myself, maybe even sailing the Bosporus myself to Greece. My suggestion would be to keep Google Image Search open, to get a feel for the sights as the characters find them, from the Hagia Sophia to the phallic stone where Aphrodite first walked out onto the sands of Cyprus.
Subscribe to:
Posts (Atom)